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Title: Slylandro Probes - We Come In Peace!
Remix Pack: 2 - Neutral Aliens, Don't Shoot!
Track #: 3
Length: 2:58
Remixed by: Espen Gätzschmann and Tore Aune Fjellstad
Original written by: Dan Nicholson
Remix of: PROBE.MOD
Comments: While the original didn't offer much in the way of melody, we wanted to change this. The probes are confused, badly coded, and fast. The remix attempts to reflect these things. This is an improved version of the one that was released as a preview.

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User Comments:

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LlubNek
June 14th, 2009 - 05:41:53

Should play this on a tesla coil speaker...

Also, I get the impression these guys are supposed to be confused and malfunctioning with a heavy dose of multiple personality disorder. So yeah, broken speech in multiple voices played at different rates with random filters. Low quality audio works for these guys.


Fwiffo
September 13th, 2007 - 04:47:06

This tune is definitely a step beyond the original. I actually wish this tune had been used as an optional melee music (perhaps with the probes only). The tempo and beat is really catchy and good for melee.

I'd always thought the original Slylandro music was a little uninspired (couple that with the frustration at having to fight them early in the game when you have puny ships) and irritating. This is stellar by comparison.

justin chang
February 17th, 2007 - 19:56:50

It's not mechanical enough. It sounds too organic, to orderly. I think it would sound better if it were colder, more lifeless. More "we come in peace," in different tones, maybe alien jabber.

Laucin
December 24th, 2006 - 03:18:37

I dunno what you people are talking about... This is a definite improvement on the original...

Catchy.

Kobayen
December 1st, 2005 - 05:25:38

Hmm... sounds nice as a standalone melody, but lacks compared to the original.

Doesn' sounds anymore like they're transmitting 'We come in peace' in all possible languages at same time... nor like you're stopped midspace, negotiating with one of those things...

Stephen
August 21st, 2005 - 10:29:05

NB: different voices/pitches in the remix, I think you've got a winner

Censored: I think a few more "we come in peace" in different pitches etc.

I agree. A good adaptation of an otherwise impossible tune. With these changes it will be just right. Just don't over do it. Make the balance. Keep it up.

Leto
January 28th, 2005 - 01:56:09

The melodization was an excellent idea and the improvement on the original is in my opinion greatest of all of the remixes. It reflects the probes perfectly and the melodic part is also musically very nice.

NB
September 27th, 2004 - 23:38:23

Quite good! Better then the original, though I would add the same comment as someone below already said: it would not be a bad idea to add the voice(s) "We come in peace" in different pitches. I think that was one of the strongpoints of the original. In the remix, it's only one voice you hear, almost always on the same pitch.

If you add the different voices/pitches in the remix, I think you've got a winner.

GSL
July 2nd, 2004 - 17:36:15

I love this tune! What a great way of capturing the probes' confusion. I'd have to say that this song is particularly important, since outside of the Starbase Commander and Hyperspace themes it's probably one you hear most often at the beginning of the game. Excellent work!

Censored
May 28th, 2004 - 22:11:01

Can't really compare this with the original, as the composers wrote. I'd have to check it in game to see if it fits. Otherwise (tonally) it sounds very good!
I agree on the confusion/speed theme, but I think (can't check it obviously) a few more "we come in peace" in different pitches etc. (as in the original) would add a bit more 'electro-synthetic probe in while(1) loop' feeling ;)


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